A History Of The Most Pointless Internet Challenges
The internet has always been an excellent place to turn a perfectly ordinary activity into a public competition. People have balanced objects on their heads, filmed themselves falling over, frozen themselves in gardens and attempted snacks that clearly came with warning labels. The prize was usually attention, a few comments and the brief sensation of becoming famous.
These viral dares are often called internet challenges, although many are closer to improvised performance art with a phone camera nearby. Some raised money or spread awareness, while others existed because somebody wondered whether a bottle could land upright. Their appeal came from simplicity: almost anyone could join, copy the format and add a caption.
For Australian users, the tradition has travelled through Facebook groups, Instagram feeds, YouTube channels and TikTok accounts, from Sydney apartments to Melbourne share houses. Local versions have appeared at beaches, barbecues, shopping centres and workplaces, proving that geographical distance has never stopped a silly trend from crossing the internet.
Before the challenge had a name
Early online challenge culture grew out of forums, chain emails and personal blogs. Users were encouraged to forward odd photographs, complete novelty quizzes or recreate a bizarre image. These activities lacked the polished branding of later trends, yet they established the essential formula: a repeatable action, a camera and an audience willing to judge the result.
The arrival of YouTube and Facebook made participation faster. A person no longer needed a website or editing skills to publish a stunt. A shaky webcam recording could reach thousands of viewers, and a successful clip could be copied before its original creator had time to explain the joke.
Planking became the clearest early example. Around 2011, people photographed themselves lying stiff and face down in unexpected locations, including benches, footpaths and office furniture. The pose was so easy to imitate that it spread rapidly, though the quest for a more dramatic setting occasionally led participants towards balconies, rooftops and other unsafe spots.
The strange power of a simple pose
Planking worked because it was visually obvious. A viewer could understand the gag in less than a second, and the image needed almost no caption. It also fitted the era of Facebook albums, when friends were happy to scroll through dozens of nearly identical photos from someone’s weekend.
Soon came the owling pose, horsemaning and variations that depended on clever cropping. These trends were largely harmless forms of collective silliness, but their short life spans revealed a central rule of viral culture: repetition creates popularity, then destroys it. Once every colleague, cousin and schoolmate had posted the same pose, the joke became digital wallpaper.
In Australia, planking even entered mainstream news coverage after dangerous attempts made the activity seem less like comedy and more like a workplace safety briefing. A person lying across a quiet park bench looked absurd. A person climbing onto a construction site looked like a problem for emergency services.
Food, dares and questionable judgement
The next wave moved from posing to consumption. The cinnamon challenge asked participants to swallow a spoonful of dry cinnamon and record the result. The powder could trigger coughing, choking and breathing problems, yet millions of views made the stunt appear like a test of courage rather than a bad idea with excellent marketing.
The ice bucket challenge had a far more meaningful purpose, raising funds and awareness for motor neurone disease. It showed that a challenge could combine spectacle with a genuine cause, even when the format involved celebrities tipping icy water over themselves. The trend became a rare example of online participation producing substantial charitable support.
Other food-related dares were much harder to defend. The Tide Pod challenge turned a dangerous product into a meme, while hot pepper contests transformed discomfort into content. These stunts demonstrated how quickly irony could become imitation, especially among younger users who encountered a clipped video without the original context or warning.
The era of the bottle flip
The bottle-flipping craze arrived with almost perfect internet efficiency. A partially filled plastic bottle was tossed so it landed upright, and every successful attempt looked like a tiny miracle. Students performed it in classrooms, offices tolerated it briefly and social feeds filled with dramatic slow-motion landings.
The challenge was pointless in the purest sense: there was no costume, message or complicated skill to master. It was simply a miniature physics experiment repeated until the camera captured a satisfying result. Its popularity came from the suspense between the throw and the landing, followed by instant disappointment when the bottle hit the floor.
Australian schools and cafés saw their own share of bottle-flip attempts, alongside the familiar sound of plastic skidding under a table. Like the Bunnings sausage sizzle, the activity was easy to recognise and widely available, though only one of these traditions reliably produces lunch.
When dances became global templates
The Harlem Shake, launched in 2013, reduced viral participation to a short group video with a sudden costume change and chaotic movement. Its success came from allowing endless local variations. University clubs, retail teams and office workers could create a version with whatever props were available.
Later trends placed more emphasis on choreography. The floss, the dab and countless TikTok routines turned memorising movements into a form of social currency. The dance itself mattered less than appearing in the current format before the algorithm moved on.
This was especially visible in Australia’s densely connected urban centres. A dance filmed in a Brisbane share house or a Melbourne laneway could circulate beside clips from Los Angeles and Seoul within minutes. Local details, accents and uniforms gave each attempt personality, but the underlying routine remained recognisable everywhere.
Cats, celebrities and the performance of suspicion
Not every challenge required physical effort. People challenged friends to identify hidden objects, recreate celebrity photographs or caption an animal’s expression. Cats became particularly useful participants because their silence allowed humans to project elaborate motives onto them.
A cat staring at a wall could be described as haunted, employed by the government or preparing a hostile takeover. Collections such as these plotting cat pictures capture the appeal perfectly: the joke depends on treating ordinary feline behaviour as evidence of a secret plan.
Celebrity challenges added another layer of imitation. Users copied red-carpet poses, recreated music-video outfits or attempted to match an actor’s facial expression. The effort was often deliberately imperfect, because looking too polished removed the comedy. Internet humour rewarded recognisable failure as much as technical success.
The challenge becomes a business
As platforms learned to measure views, likes and watch time, challenges became useful to marketers. A branded dance, hashtag or giveaway could encourage thousands of unpaid participants to advertise a product. Some campaigns were transparent, while others blurred the line between spontaneous fun and carefully planned promotion.
Retailers also discovered the value of limited-time participation. A drink, snack or fashion item could become part of a viral format, encouraging customers to post before the trend disappeared. In the Australian market, campaigns often had to account for local slang, school holidays, sporting events and the distance between major cities.
The commercial version of the challenge made the old pointless dares look almost innocent. A teenager flipping a bottle was wasting time. A company persuading millions of people to repeat a branded gesture was converting attention into sales. Both relied on the same human urge to join a crowd, though one came with a marketing department and a legal disclaimer.
Why pointless challenges keep returning
Internet challenges survive because they offer belonging without requiring a long-term commitment. A participant can join for an afternoon, upload a clip and move on to the next trend. The activity is temporary, public and easy to understand, which makes it ideal for platforms built around rapid scrolling.
Their absurdity is part of the attraction. A challenge does not need a worthwhile outcome if the performance itself creates amusement. The best examples turn ordinary objects, awkward movements or suspicious pets into shared references that make strangers feel briefly connected.
The format will continue changing as new apps and devices appear. Virtual effects may replace household props, and algorithms may invent challenges that last only a few hours. Yet the basic recipe remains familiar: copy a simple action, add a little exaggeration, record the result and hope the internet finds it funny before everyone gets bored.